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Teaching Generation M
A Handbook for Librarians and Educators
American Library Association
American Library Association, 2009

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Technology Disaster Response and Recovery Planning
A LITA Guide
Mary Mallery
American Library Association, 2015

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Technology for Results
American Library Association
American Library Association, 2005

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Technology for Small and One-Person Libraries
A LITA Guide
Rene J. Erlandson
American Library Association, 2013

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Technology Training in Libraries
American Library Association
American Library Association, 2010

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Things a Computer Scientist Rarely Talks About
Donald E. Knuth
CSLI, 2003
How does a computer scientist understand infinity? What can probability theory teach us about free will? Can mathematical notions be used to enhance one's personal understanding of the Bible?

Perhaps no one is more qualified to address these questions than Donald E. Knuth, whose massive contributions to computing have led others to nickname him "The Father of Computer Science"—and whose religious faith led him to understand a fascinating analysis of the Bible called the 3:16 project. In this series of six spirited, informal lectures, Knuth explores the relationships between his vocation and his faith, revealing the unique perspective that his work with computing has lent to his understanding of God.

His starting point is the 3:16 project, an application of mathematical "random sampling" to the books of the Bible. The first lectures tell the story of the project's conception and execution, exploring its many dimensions of language translation, aesthetics, and theological history. Along the way, Knuth explains the many insights he gained from such interdisciplinary work. These theological musings culminate in a surprising final lecture tackling the ideas of infinity, free will, and some of the other big questions that lie at the juncture of theology and computation.

Things a Computer Scientist Rarely Talks About, with its charming and user-friendly format—each lecture ends with a question and answer exchange, and the book itself contains more than 100 illustrations—is a readable and intriguing approach to a crucial topic, certain to edify both those who are serious and curious about their faiths and those who look at the science of computation and wonder what it might teach them about their spiritual world.

Includes "Creativity, Spirituality, and Computer Science," a panel discussion featuring Harry Lewis, Guy L. Steele, Jr., Manuela Veloso, Donald E. Knuth, and Mitch Kapor.
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The Top Technologies Every Librarian Needs to Know
Kenneth J. Varnum
American Library Association, 2014

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The Transformed Library
Jeannette Woodward
American Library Association, 2013

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Transient Images
Personal Media in Public Frameworks
Authored by Eric Freedman
Temple University Press, 2010

In this probing study, Eric Freedman focuses on what images from photography, mobile communications, and the Internet reveal about looking. Exploring subjectivity by critically examining the look, he elaborates on the nature of the photographic frame and its relation to interpretive practices. Freedman scrutinizes what he calls "technobiography"—a life written through technology, and considers the movement of personal images into public spaces. He also considers authorship that situates the self as inherently engaged with and inscribed by information technology.

All of the chapters in Transient Images explore Freedman's interest in examining how media technologies activate particular notions of self and community. He provides examples that address trauma—pictures of missing children on milk cartons and episodes of the reality series Intervention—as well as the strategies behind creating and distributing personal advertisements on the Internet. Transient Images draws out the tensions that exist in images circulating in the digital era.

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Troubled IT Projects
Prevention and turnaround
John M. Smith
The Institution of Engineering and Technology, 2001
Many IT projects are doomed before the ink is dry on the contract. In this highly readable book, John Smith sets out the 40 root causes of troubled IT projects and explains how these can be avoided at each stage of the project life cycle.
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Tyranny of the Moment
Fast and Slow Time in the Information Age
Thomas Hylland Eriksen
Pluto Press, 2001


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